Street Fighter 1987 - Arcade Longplay with Ryu - video-games-arcade.com

Street Fighter 1987 – Arcade Longplay with Ryu

Game Archive – No Commentary Gameplay
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Street Fighter (ストリートファイター) is a 1987 arcade game developed by Capcom. It is the first competitive fighting game produced by the company and the inaugural game in the Street Fighter series. While it did not achieve the same worldwide popularity as its sequel Street Fighter II when it was first released, the original Street Fighter introduced some of the conventions made standard in later games, such as the six button controls and the use of command based special techniques.

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Gameplay by: Velberan

20 Comments

  1. Reminds you how good turbografx really was

  2. I GOT TO PLAY THIS GAME IN THE EARLY 90s AT AH MOM & POP
    STORE…MANE WHEN I SAY THE QUIRKS OF THIS GAME IS NOTHING LIKE SF2 I POLITELY LEFT THAT MF ALONE 😂

  3. Let us all appreciate how the player ended it canonically with the shoryuken move which gave Sagat the chest scar in the first place.

  4. 昇竜拳が強すぎてスト2で弱くなった印象がある!

  5. 2 questions….

    1. Why does All of the sound effects sound like sega genesis sound effects?
    2. How do i make some music sound like capcom cps1.

  6. a clear case where the sequel is superior in every way possible to the original lol

  7. Had capcom classics on my psp as a kid, giving crazy nostalgia (albeit not as much as if I played it in a 1987 arcade 😂), the fight with Mike was always a struggle

  8. I remember not being able to find this game anywhere in the early 90s. I was like "if Street Fighter 2 is so popular, why can't I find Street Fighter 1?". It almost feels like Capcom hid this game out of embarrassment after 2 came out (because that's probably what happened).

  9. ST. FIGHTER II
    BEST OF THE BEST ON EARLY 90'S THE BEST
    THIS IS DEDICATED TO ST. FIGHTERS BABIES BOOMERS 87'
    ⭐⭐⭐⭐⭐

  10. This game is so incredibly broken. It's amazing Capcom was able to build off of this.

  11. I remember this game being super hard and now I’ve watched it I get why. Sagat and them man were super fast

  12. "What strength. But don't forget there are many badly recorded voice overs all over the world".

  13. You mean we don't have to wait 5 minutes for the game to load and then stop to select different weapons, different shoes, monitor speed, power, wind, heart, blah blah blah , and we don't have 17 buttons a controller?

  14. I just beat this today on the switch. I have NO idea how people had the patience to beat this back in the day lmao

  15. Does this remind anyone else of IT

  16. I was a kid when this came out, like about 9 years old and I never even seen SF I til now.

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