Arcade Longplay [499] Donkey Kong - video-games-arcade.com

Arcade Longplay [499] Donkey Kong

World of Longplays
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Played by: SCHLAUCHI

The game repeats endlessly, so i kill myself after a few rounds! Disclaimer: Most videos recorded by World of Longplays have been created with the help of SaveStates!

206 Comments

  1. Thank you i like donkey kong arcade 🐵🐒

  2. Unlike the other games I tried, watergirl and fireboy unblocked on hudgames is super unique, worth my try.

  3. how do I explain to my therapist that this is the only thing that makes me laugh anymore

  4. I remember that game when I was little!!!!

  5. Imagine if this was played on an actual arcade, people in line to play it would be like "bro wtf hurry up"

  6. обажаю компанию Нинтендо с первого класса я щас в четвёртом классе всем советую крутяк а не компания

  7. There was a hack to the first level. You go up the first broken ladder, come back down, go left a step or two, then jump to the right. It goes to the next level.

  8. I just made an arcade cabinet that has 999 games including this one

  9. I remember playing this at a allergy clinic while I would wait for my older sister to get out of her appointments lol good times

  10. 23:58 ; 24:10 Mario is sick of the Barrel Stage, which is every 2nd stage now, and commits suicide.

  11. After watching this video, i want to play donkey Kong now lol

  12. The first major Nintendo game and when DK was a villain, before Bowser (don't start with the Cranky Kong BS. That was Rare's idea, not Nintendo's). Kinda funny this was inspired by Popeye.

  13. actually this game ends on the 22nd level

  14. Ever since Pixels came out, the song "We will rock you" plays in my head when I watch or play this.

  15. I remember Donkey Kong eating houses and buildings….what crap is this? This is crrrraaaaapppppp!

  16. I wonder how many quarters I stole from the top of my dad's dresser to go to the corner deli and play this in the smokey game room in the back? I would take most, but not all of the quarters, as not to get caught. Sometimes there was a huge pile of change and I knew I could take about 6 quarters. This was my favorite game of all. Growing up in the early 80's with a cool deli on the corner with all of the latest games was quite the experience! What a fun place to spend those years! 🙂 Sorry dad! And sorry mom, I "borrowed" money from you too, from your purse! I had the time of my life though! 😀

  17. Imagine young Rigby Morfgnfpnhëcke and Seth Rollins playing in the monkey bars (if you can understand this reference)

  18. This is the not an nes or atari port. This is the original arcade version of Donky Kong. You can go try to find an original arcade tower of this game. Good Luck! Or you can unlock it playing Donky Kong 64 and beating this game at the frantic factory.

  19. "I've been waiting to do this since 1982". Sam brener of the arcaders.

  20. Good thing Sam threw the hammer to defeat DK.

  21. Eddie plant as the fireblaster was boastful but felt sorry for Sam brener for cheating using cheat codes.

  22. There’s nothing more satisfying than whacking the barrels and fireballs with those hammers 😀

  23. Mario: Uurgh!! Now Donkey Kong has a hold of Peach?!
    And I thought Bowser was bad!

  24. Músicas de Videogame - Video Game Music says:

    Mario vs Donkey Kong

  25. How come theres another level on other videosof this

  26. the game doesn’t repeat endlessly until you reach loop 22

  27. As of early 1981, Nintendo's efforts to expand to North America were unsuccessful, culminating with the attempted export of the otherwise successful Radar Scope. They were left with a large number of unsold Radar Scope machines, so company president Hiroshi Yamauchi thought of simply converting them into something new. He approached a young industrial designer named Shigeru Miyamoto, who had been working for Nintendo since 1977, to see if he could design such a replacement. Miyamoto said that he could. Yamauchi appointed Nintendo's head engineer, Gunpei Yokoi, to supervise the project. Nintendo's budget for the development of the game was $100,000. Some sources also claim that Ikegami Tsushinki was involved in some of the development. They played no role in the game's creation or concept, but were hired to provide "mechanical programming assistance to fix the software created by Nintendo".

    At the time, Nintendo was also pursuing a license to make a game based on the Popeye comic strip and animated shorts. When this license attempt failed, Nintendo took the opportunity to create new characters that could then be marketed and used in later games. Miyamoto came up with many characters and plot concepts, but he eventually settled on a love triangle between a gorilla, a carpenter, and a girlfriend that mirrors the rivalry between Bluto and Popeye for Olive Oyl. Bluto became an ape, which Miyamoto said was "nothing too evil or repulsive". He would be the pet of the main character, "a funny, hang-loose kind of guy." Miyamoto has also named "Beauty and the Beast" and the 1933 film King Kong as influences. Although its origin as a comic strip license played a major part, Donkey Kong marked the first time that the storyline for a video game preceded the game's programming rather than simply being appended as an afterthought. Unrelated Popeye games were eventually released by Nintendo for the Game & Watch the following month and for the arcades in 1982.

  28. Point of this game: Rescue Lady (Pauline) as Jumpman (Mario)

  29. Donkey Kong happened because Nintendo needed to use up excess machines from a failed game that uses the same cabinet as their previous game Radar Scope (1980).

  30. It's been 40 years since this classic arcade of Donkey Kong was released in Japan, US and many countries and what's your tribute to it's anniversary?
    "This game is one of the greatest classic arcade games in history and leads to joy and skill. Let's celebrate Donkey Kong Happy 40th Birthday for this day on!!!"

  31. So let me get this straight. Mario never actually gets Peach back?

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